|
Advanced Calculus (PDF)
|
Mastering Regular Expressions, 2nd Ed. |
|
Embedded Software Development with eCos |
O'Reilly® Game Development Chapters |
|
IBM MVS and OS/390 Systems Programming |
MVS/DFP System Program Reference |
|
Source Control HOWTO |
Integration Patterns |
|
Intrusion Detection Systems (IDS) with Snort: Advanced IDS with Snort,
Apache, MySQL, PHP, and ACID
|
The
Programmers' Stone |
|
The Computer Revolution: An Economic Perspective |
A Programmer's Guide to
the Mind |
|
Watch What I Do:
Programming by Demonstration
|
Introduction to Reverse
Engineering Software |
|
The
Protection of Information in Computer Systems |
Thinking in PostScript |
|
Specifying Systems: The TLA+ Language and Tools for Hardware and
Software Engineers |
Unified Modeling Language (UML) in 7 Days |
|
Information Theory, Inference, and Learning Algorithms |
Rational
Rose Tutorials
[Another] |
|
Unified Modeling Language (UML) Tutorial
[Another]
[Practical Guide] |
The ZooLib Cookbook |
|
Tutorial on Design Document in Rational Rose |
How to
be a Programmer |
|
Tri-Stat dX: Core System Role-Playing Game |
Essential Skills
for Agile Development |
|
Creating the Cross Platform Component Object Module (XPCOM) Components |
Basic Cryptanalysis |
|
The Inner Light Theory of
Consciousness |
Graphics Programming Black Book |
|
Application Interoperability: Microsoft .NET and J2EE |
Web-Teaching, 2nd
Edition |
|
Programming Quick Reference Cards |
LDAP Server and Applications |
|
Adaptive Control: Stability, Convergence, and Robustness |
LDAP and JNDI Tutorial
[On Linux] |
|
C++ Neural Networks and Fuzzy Logic |
SAS for Windows and the Analyst Application |
|
LDAP Theory and Management |
Encyclopedia of
Graphics File Formats |
|
Introduction to LDAP
[PDF] |
WinCVS User's Guide |
|
SAS
Tutorials
[Another]
[UNIX (1)]
[UNIX
(2)]
[Collection] |
O'Reilly® We the Media |
|
Recommanded Approach to Software Development (PDF) |
O'Reilly® Oepen Source Books Chapters |
|
A History of the Personal Computer: the People and the Technology
(PDF) |
Programming the
Be Operating System |
|
Handbook of Information Security Management
[Mirror]
[Mirror]
[Mirror]
[Mirror] |
Text Processing in Python |
|
Open Source Licensing
Software Freedom and Intellectual Property Law (PDF) |
Programming Linux Games
[Mirror]
[Another] |
|
Electronic
Transactions on Numerical Analysis |
Compute!'s First Book of Atari Graphics |
|
O'Reilly®
Version Control with Subversion |
Computer
Animation Primer |
|
O'Reilly® Bioinformatics Chapters |
Atari
Graphics & Arcade Game Design |
|
PNG, The Definitive Guide |
The
Secret Guide to Computers |
|
IT
Certification Essentials |
Development and the Information Age |
|
Evaluating Java for Game Development |
Grokking the GIMP |
|
Creating Adventure Games On Your Computer |
O'Reilly Beta
Chapters |
|
A Guide to
Effective Programming |
OpenGL Reference Manual
[1.0] |
|
Computer
Controller Cookbook |
More BASIC Computer Games |
|
A+ Certification: How to Pass Your Exams |
IT Security
Cookbook |
|
How
Computers Work: Processor and Main Memory
[PDF] |
A New Kind of Science |
|
Programming Pearls,
Second Edition |
Learn
Physics Today |
|
Open Source
development with CVS
[Mirror]
[Mirror]
[PDF] |
Mathematical Tools for Physics |
|
OpenGL Programming
Guide
[Mirror] |
Software
Architect |
|
BASIC Computer Games |
TeX by Topic |
|
Introdotory Statistics: Concepts, Models, and Applications
|
A Gentle Intorudction to TeX
|
|
Engineering Statistics Handbook |
Getting Started with LaTeX |
|
Free for
All: How Linux and the Free Software Movement Undercut the High-Tech
Titans |
Action
Arcade Adventure Set |
|
Games of No Chance |
Unleashing the Killer App |
|
A
Radically Modern Approach to Introductory Physics |
Software Patterns |
|
Developing Component Software with CORBA
[Mirror] |
IT
Baseline Protection Manual |
|
Making TeX Work
[Mirror] |
IT Management 101 |
|
A Beginner's Introduction to Typesetting with LaTeX
|
The Guide to Digital Television, 3rd Edition |
|
Graphics
Programming Black Book
[Mirror] |
Computer Aided Design (CAD) Primer |
|
An Introduction to Cryptography
[Mirror]
[Mirror]
[Mirror]
[Mirror](PDF) |
Technical Writing: Online Textbook |
|
So You
Want to be a Computer Game Developer? |
Computer
Graphics Primer |
|
Object-Oriented Software Composition (PDF) |
Information
Retrieval
[Notes] |
|
IT Project and
Programme Management |
Computational Models of American Speech |
|
Management of Information Systems |
Modern Genetic Analysis |
|
Computers Take Flight: A History of NASA's Pioneering Fly-by-Wire
Project (PDF) |
A History
of Computers |
|
Design
and Architecture of a Portable and Extensible Multiplayer 3D Game Engine |
Molecular Cell Biology |
|
GUI Programming with
Python: QT Edition |
Online Biology Book |
|
Moths to the Flame : The Seductions of Computer Technology |
Total
Quality in Information Systems |
|
Trapped in the Net: The Unanticipated Consequences of Computerization |
Introduction to Statistical Signal Processing |
|
The State of Digital Preservation: An International Perspective
(PDF) |
The Art of Computer Game Design |
|
Voice Communication Between Humans and Machines |
Palm Programming: API Reference |
|
Introduction to Computer, Internet and Network Systems Security (PDF
Format) |
Palm Programmer's Companion, Volume 2 |
|
Free as in
Freedom: Richard Stallman's Crusade for Free Software |
Internet & Computer Terms |
|
Hardware Book
[Mirror]
[Mirror] |
The PC
Guide |
|
Computing Natural Language |
XUL Programmer's Reference Manual |
|
Introduction to Genetic Analysis |
Tools for Thought |
|
Searchable IT
Encyclopedia (Webopedia) |
DocBook: The Definitive Guide
[Mirror] |
|
The Hacker Crackdown:
Law and Disorder
[Mirror] |
Atrevida Game
Programming Tutorials |
|
It's About Time: Research Challenges in Digital Archiving and Long-Term
Preservation |
Theory
and Practice of Online Learning |
|
The XML Files: Using XML for B2B and B2C applications |
From Workplace to Workspace |
|
The Data
Compression Book |
Lotus Notes and Domino Server
[Mirror] |
|
Teach Yourself CORBA In 14 Days
[Mirror]
[Mirror]
[Mirror]
[Mirror]
[Mirror]
[PDF] |
Small
Business Guide |
|
Relativity, The
Special and General Theory |
Security in
Open Systems |
|
Palm OS Development Overview |
3D
Computer Dictionary |
|
Palm Programming: Development Tools Guide |
Facilitate Distributed Work |
|
Palm Programmer's Companion, Volume 1 |
Computer Consultant Manual |
|
The Future
Does Not Compute |
Commercial
Multimedia Technologies |
|
Build Your Own PC |
Paperless Publishing |
|
Handbook of Applied
Cryptography |
More Macintosh Toolbox |
|
Abstract Algebra Online |
Software Development Guidelines |
|
Open Sources: Voices from the Open Source Revolution |
Scientific Validity of Polygraph Testing |
|
The Java Game Programming Tutorial
[2]
[3]
[4]
[5]
[6]
[7] |
DARPA Fact File: A Compendium (PDF) |
|
VB Games Programming Tutorials |
Educating the Net Generation |
|
Information and Telecommunication Technologies |
Dictionary of
Computing
[Mirror] |
|
Plan for the National Digital Information Infrastructure and
Preservation Program |
Psychology of
Menu Selection: Designing Cognitive Control at the Human/Computer
Interface |
|
Looking Over the Fence at Networks: A Neighbor's View of Networking
Research |
Statistical Software Engineering |
|
The
Mathematica Book, 4th Edition |
Tools For Thought
|
|
Information Technology Research, Innovation, and E-Goverment |
Virtual Community |
|
The
Internet Under Crisis Conditions |
Official Marimba Guide to
Castanet |
|
The Unicode Standard, 3rd Edition |
Macintosh Toolbox Essentials |
|
2001's
Computer as Dream and Reality |
Being Fluent with Information Technology |
|
High Tech Ventures |
The Information Age: An Anthology on Its Impact and Consequences |